What it contains
Four tools your AI uses to work on the model's elements: it moves, copies, rotates and mirrors them; places instances of families already loaded; deletes elements; purges unused elements, as Revit's "Purge Unused" does.
Coordinates are in millimeters, from the project's internal origin. Each call is a single Revit operation, undone with one Ctrl+Z. The tools that transform and place have a dry run (prova) that shows what would change and puts the model back as it was, and after the change they read the model back: the verifica check says whether the elements are where and as requested, and reports new clashes in the area and Revit's warnings. Deletes show first what would go; large deletes and the purge of unused elements ask for your approval in Revit.
When to use it
- To move, array-copy, rotate or mirror elements by precise amounts, given in words or clicked in Revit.
- To place doors, windows, furniture, equipment, columns, beams or detail components at precise points, with rotation and parameters already set.
- To delete elements knowing first what they would take with them (tags, dimensions, hosted elements).
- To slim the model down by removing families, types and materials that are not used (Revit 2024 or later).
The tools
- Move, rotate, copy: moves, copies (also as a series), rotates or mirrors elements and checks the new positions.
- Place family: places instances of a family type according to how the family is hosted, with rotation, offset and parameters.
- Delete elements: simulates the delete with its dependents, then deletes; above the threshold (50 elements by default) it asks for your approval in Revit.
- Purge unused: lists the unused elements by category and, with your approval in Revit, deletes them.
Good to know
Every change to the model can be undone with Ctrl+Z in Revit; team actions ask for confirmation in Revit.
Where it is in Revit
BIMit tab › Model building panel › Modify. The package has no BIMit window of its own: you use it by talking to your AI.